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75655 |
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|a2003009008
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020 |
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|a0787969621 (alk. paper)
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040 |
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|aDLC|cDLC|dDLC
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042 |
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|apcc
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050 |
00
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|aLB1029.S53|bA43 2004
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082 |
00
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|a371.334|221
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809 |
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|pBOOK|dLB1029.S53|eA42|y2004
|
100 |
1
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|aAldrich, Clark, |d1967-
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245 |
10
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|aSimulations and the future of learning :|ban innovative (and perhaps revolutionary) approach to e-learning /|cClark Aldrich.
|
260 |
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|aSan Francisco :|bPfeiffer, |cc2004.
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300 |
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|axi, 282 p. :|bill. ;|c24 cm.
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504 |
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|aIncludes bibliographical references and index.
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505 |
0
|
|aDo you want fries with that e-learning? -- In the game -- The primary colors of content -- The e-learning arms race -- The myth of subject matter experts -- The search for content -- What would a leadership situation look like? -- Uncovering the essence of leadership -- The lure of linear content -- Rules for a post-textbook world : simulation design principles -- The beginning of open-ended content : sets and figures -- What do people do all day? : the animation system -- The ultimate hurdle : the dialogue system -- Modeling a little world : the physics system -- Modeling the inhabitants : the AI system -- A new look at work : the interface system -- The scariest word of all : gameplay -- Why use grades, anyway? : metrics, scores, and simulations -- Virtual leader vs. the world -- Seventeen simulation issues -- A manifest destiny : simulations and the training industry -- Epilogue, looking back at schools.
|
650 |
0
|
|aEducation|xSimulation methods.
|
650 |
0
|
|aInternet in education.
|
650 |
0
|
|aInstructional systems|xDesign.
|
095 |
|
|aNOU|bLBA|cE014898|dLB1029.S53|eA42|pBOOK|y2004|n新台幣1476元|fWINNIE|zB|m0|tLCC
|